What we keep
Privacy
What Verity stores about you, what it is used for, and how to have it removed.
Your account
Your account name, the day the account was made, and your password. The password is stored as a bcrypt hash, so nobody can read it back, us included.
An email address only if you give one. You do not need one to play.
When you log in
The game stores your IP address and a device id sent by the game client, with the time of each login. Staff use these to keep banned players out and to see when one person runs several accounts.
What you do in the game
Your character is saved: skills, items, quests and the rest of your progress. The game also logs chat, private messages included, and trades, drops, kills and what happens to items.
It counts clicks and mouse movement in blocks of five minutes. Those are numbers about timing and movement, used to spot bots.
Staff use all of this for moderation and to find bugs. Chat lines are kept for 90 days. Lines that were flagged are kept for a year.
What is public
Your account name, levels, experience and kill counts are on the hiscores. A report you send with ::bug is stored with your account name and can appear on the bug reports page.
This website
Two cookies, and both are only for signing in. verity_s keeps you signed in to your account for seven days. verity_staff is set only for staff who sign in to the staff pages.
Failed sign-ins and new sign-ups are stored for a few days with the name and the IP address, to stop password guessing. There are no trackers, no analytics and no ads on this site.
Who sees it
Verity staff. Nothing is sold, and nothing is given to anyone outside the team. One thing leaves our own server: chat lines and accounts that get flagged are also posted in a private staff channel on Discord.
If you link your Discord account in the game, your Discord id and name are stored with your account.
Having it removed
Ask in the Discord and we remove your account and what is stored with it. You can change or remove your email yourself on the account page.